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Nikita Buyanov says a decade of Tarkov was ‘a miracle’ to make playable

Buyanov told GamesRadar that Escape from Tarkov left early access in November 2025 after ten years of development and that bringing the complex game to a playable state was extremely difficult.

Angel Kicevski by Angel Kicevski
January 1, 2026
in News, PC
0

Nikita Buyanov, the public face of Battlestate Games, reflected on ten years of Escape from Tarkov in an interview with GamesRadar. The game officially left early access in November 2025 after a decade of development, and Buyanov framed that run as a long, exhausting push to get a very complicated title into players’ hands.

It’s super-hard to make this game playable. I think it’s a miracle that we’ve made it playable with this level of complexity.

Buyanov stressed that Tarkov was never intended to please everyone. He described the project as equal parts game and social experiment and said he feels a personal obligation to be its public leader.

I feel like it’s my duty to be right on the front. I think it’s a good thing for Battlestate. They see that I am the lead officer, the tip of the spear. We made the game to get people together. But then they fight. They play to let the pressure out, to hate the game and to hate me. That maybe is the essence of Tarkov. It’s not a gaming project. It’s not something for fun. It’s a social project which combines all of that.

Buyanov also touched on the long struggle with cheaters and the technical challenge of an extraction shooter with deep systems. Battlestate Games now employs more than 400 developers, but Buyanov remains the studio’s most visible figure and one who says the project has consumed his life over the last decade.

Escape from Tarkov is widely credited with shaping the extraction shooter genre and has influenced later titles. For readers who remember recent Tarkov tie-ins, the site covered a limited-time code that briefly let players add Buyanov’s voice as an in-game PMC line earlier in December 2025, which promo is detailed here.

Buyanov’s comments show how much of the last ten years was spent on technical work and persistence, not headline features or marketing. The interview frames the full release in November 2025 as the endpoint of a long, often personal struggle to ship a playable, complex experience.

Follow coverage and discussion about Tarkov on X, Bluesky, YouTube, and Instagram.

Escape from Tarkov

Developed by Battlestate Games

Escape from Tarkov

Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and story-driven walkthrough.

  • Genre: Shooter, Role-playing (RPG), Simulator, Tactical
  • Platforms: PC (Microsoft Windows)
  • Modes: Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
  • Release: 2025-11-15
  • Publisher: Battlestate Games
  • IGDB Rating: 72.9/100
Steam Official Site
Tags: Battlestate GamesEscape From Tarkov
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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