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Hazelight just crossed 50 million total game sales, and its next project is already in the oven

The co-op specialist said its three big releases, A Way Out, It Takes Two, and Split Fiction, have now cleared 50 million copies combined.

Hazelight Studios has passed a major sales milestone, with the team saying on X that its three co-op adventures have now sold more than 50 million copies combined. The studio shared the update on April 8, 2026, and broke out the totals for A Way Out, It Takes Two, and Split Fiction.

The breakdown Hazelight posted is hard to ignore: A Way Out reached 13 million copies, It Takes Two hit 30 million, and Split Fiction climbed to 7 million. That adds up to more than 50 million sales in under a decade for a studio that has stuck to one lane and kept finding a bigger audience for it.

Those numbers also put Hazelight’s growth into sharp focus. Split Fiction moved 7 million copies in a year, while A Way Out took eight years to reach 13 million. The newer game still has a lot of runway ahead of it, especially compared with the long tail the studio has already seen on its earlier releases.

Hazelight also teased that it is working on a fourth game. In February, the studio posted on X that it was “back in the kitchen, cookin’ up something really delicious,” so this latest sales milestone comes with a reminder that the team is already looking past Split Fiction.

Hazelight has built a very clear identity around co-op storytelling, and these numbers show players are still lining up for it. Tell us what you think in the comments, and follow us on X, Bluesky, YouTube, Instagram.

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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