Grey Talon, one of the couple of heroes that can sustain the landing stage and harass the opponents. One of its strongest abilities is the Charged shot that fires a green arrow that pretty much demolishes the opponents. The ability scales with spirit upgrades and weapon damage, and can become very painful for the enemy team, if played properly, of course.
But we’re here for the item build, so let’s have a look which one of the available items in the game is the best to choose from.
Early Game / Laning Stage
The items below, left to right, can be acquired in that particular order. If you’re fine during the landing stage, you can ignore Headshot Booster. Keep in mind that Extra Charge is mandatory, since you can empower your Charged shot.
+40 Spirit Shield Health +6% Weapon Damage Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit. 35 Bonus Damage Is component of: Improved Burst Mystic Burst +1 Bonus Ability Charges +10% Cooldown Reduction For Charged Abilities +6% Weapon Damage Is component of: Rapid Recharge Extra Charge +8 Spirit Power +1 Health Regen +35 Bonus Health Is component of: Improved Spirit Extra Spirit +30% Bullet Velocity +14% Weapon Damage +50 Bullet Shield Health High Velocity Mag +5% Fire Rate +40 Bullet Shield Health Deal bonus Weapon Damage with headshots. +45 Head Shot Bonus Damage Headshot BoosterMystic Burst
§ 500
Extra Charge
§ 500
Extra Spirit
§ 500
High Velocity Mag
§ 500
Headshot Booster
§ 500
If you’re having troubles, you can pick up the following healing items:
+75 Bonus Health +8% Spirit Lifesteal +4 Spirit Power Enduring Spirit +45 Bonus Health Active: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. +370 Total HP Regen +2m/s Sprint Speed (Conditional) 17s Regen Duration 30m Cast Range Is component of: Rescue Beam Healing RiteEnduring Spirit
§ 500
Healing Rite
§ 500
Improvements / Early-to-Mid Game
This is where things become interesting. You should always aim to buy the following items:
+12% Weapon Damage +4 Spirit Power Your next bullet deals bonus Spirit Damage. +67 Spirit Damage 6s Duration Mystic Shot +2 Bonus Ability Charges +55% Faster Time Between Charges +25% Cooldown Reduction For Charged Abilities Components: Extra Charge Rapid Recharge +16% Cooldown Reduction +1.5 Health Regen Is component of: Superior Cooldown Improved Cooldown +100 Spirit Shield Health +8% Weapon Damage Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit. Targets are immune to the effects of Improved Burst for 5s after taking damage from it. +10% Max Health Bonus Damage (Conditional) Improved Burst +1 Stamina +200 Spirit Shield Health +6 Spirit Power Active: Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action. Stun Status Effect 0.9s Stun Duration 45m Cast Range KnockdownMystic Shot
§ 1,250
Rapid Recharge
§ 3,500
Improved Cooldown
§ 1,250
Improved Burst
§ 3,500
Knockdown
§ 3,000
If you’re still having troubles with surviving, then you should go for either:
+23% Spirit Lifesteal +75 Bonus Health Spirit Lifesteal +300 Spirit Shield Health While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction. +20 Spirit Power While Shielded +8% Cooldown Reduction While Shielded Enchanter's BarrierSpirit Lifesteal
§ 1,250
Enchanter's Barrier
§ 1,250
Core Items / Late Game
+32% Imbued Ability Cooldown Reduction +26% Non-Imbued Ability Cooldown Reduction +4 Health Regen Components: Improved Cooldown Superior Cooldown +21 Spirit Power +3 Health Regen +1m/s Sprint Speed +100 Bonus Health Components: Extra Spirit Is component of: Boundless Spirit Improved Spirit +6% Weapon Damage Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them. +10% Spirit Amp (Conditional) +20% Spirit Lifesteal (Conditional) 6s Debuff Duration Soul Shredder BulletsSuperior Cooldown
§ 4,250
Improved Spirit
§ 3,500
Soul Shredder Bullets
§ 1,250
And then further bolster your power by going for:
+60 Spirit Power +300 Bonus Health +15 Health Regen +3m/s Sprint Speed +25% Weapon Damage Components: Improved Spirit Boundless Spirit +15% Spirit Lifesteal +15% Spirit Resist +15% Ability Range Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay. +40% Damage (Conditional) +50% Movement Slow (Conditional) 18.4m Radius 3s Delay Duration Mystic Reverb +75 Bonus Health Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed. +34 Imbued Ability Spirit Power +3 m/s Move Speed (Conditional) 6s Move Speed Duration Surge of Power +20% Fire Rate +15% Cooldown Reduction +10% Spirit Lifesteal Gain bonus Spirit Power by charging up with your bullets on enemy heroes. +45 Spirit Power (Conditional) 50% Buildup Per Shot 18s Duration Spiritual Overflow +20% Weapon Damage +10% Bullet Lifesteal +10% Spirit Lifesteal Headshots reduce target's Bullet and Spirit Resist. -24% Bullet Resist Reduction -24% Spirit Resist Reduction 5s Debuff Duration Crippling HeadshotBoundless Spirit
§ 9,800
Mystic Reverb
§ 6,300
Surge of Power
§ 3,000
Spiritual Overflow
§ 6,300
Crippling Headshot
§ 6,300
And then one of the very powerful Active Items:
+16% Spirit Resist +8% Bullet Resist Active: Reset the cooldown of all your abilities and restore all your charges. 200s Duration RefresherRefresher
§ 6,300
Super Late Game / Luxury Items
There’s not much to choose from, you can go for:
+35% Spirit Lifesteal +35% Bullet Lifesteal +175 Bonus Health +12 Spirit Power +15% Weapon Damage Leech +15 Health Regen +300 Spirit Shield Health +30% Ammo Active: Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. Invisible Status Effect 25s Stealth Duration +2m/s Invisibility Sprint Speed 18m Spot Radius Active: Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate and Spirit Power. +40% Ambush Fire Rate (Conditional) +55 Ambush Spirit Power (Conditional) 8s Ambush Duration Shadow WeaveLeech
§ 6,300
Shadow Weave
§ 6,300