Conan Exiles just got a fresh boost with the August update 2.14 landing on consoles and PC. This patch introduces the Dark Dregs, a new dungeon experience replacing the original Dregs for a limited time, plus a hefty list of fixes and tweaks that touch almost every part of the game. If you’ve been frustrated by bugs or weird gameplay quirks, this update might clear some of that up.
Dark Dregs runs until September 19th, then it’ll rotate with other events like Bounty Hunting and The Sacred Hunt. Players can access it through the usual Dregs entrance. Also, the Black Lotus Bazaar got some new goodies, including bundles themed around Khitan New Year and the Vanir Cabin—fancy stuff for anyone who likes to deck out their Exile.
Conan Exiles Patch Notes
New Content
- Dark Dregs replaces the original Dregs dungeon while active, accessible through the same entrance.
- Dark Dregs will rotate with Bounty Hunting and The Sacred Hunt after September 19th.
- Black Lotus Bazaar adds new bundles: Khitan New Year and Vanir Cabin.
General Gameplay & Systems (All Platforms)
- Fixed placeholder localization strings in Admin Panel.
- Addressed attribute point desync after level-ups during server crashes.
- Coup de Grace truncheon now properly kills T1–T3 thralls instead of leaving them unconscious.
- Resolved stacking and clipping issues on placeables like kegs, tables, desks, and paintings.
- Corrected sorcerous pet food expiration timers across server types.
- Fixed stability loss on upgraded altars with placeables during model scaling.
- Crafting Keystone returns item and ingredients properly on dedicated servers with drag-and-drop.
- Battering Ram crafting now available at correct Blacksmith benches.
- Executioner Chest placement adjusted to avoid cliff edge risks.
- Player respawn no longer occurs inside previously visited dungeons after death or relogging.
- Dismemberment effects from Battle Pass content now trigger as expected.
- Character creation settings save consistently for new characters.
- Fixed sated food buff reducing base health unintentionally.
- Multiplicative stat modifiers with identical values now apply correctly.
- Turanian Tiger Cub recipe corrected to require Handcrafting instead of Animal Pen.
- Email verification UI no longer truncates confirmation text.
- Removed floating candles at Headhunter event locations after despawn.
- Quickfooted perk no longer causes animation issues during walking.
- Fixed hotbar stack splitting causing half to disappear.
Bazaar Items & Cosmetics
- Fixed missing Bazaar assets in Ancestral Knowledge and Admin Panel after purchase.
- Corrected clipping and placement issues on Bazaar decorations and structures.
- Proper placement and dismantle sound effects assigned to Bazaar items.
- Claw Training Emote bundle now unlocks unarmed emote without Admin Tool.
- Restored missing or non-functional dye slots on several armor pieces.
- Adjusted weight values for Bazaar pet variants according to type.
- Turanian Tiger Cubs no longer revert to default Tiger Cub on revive.
- Hyrkanian Painted Horse can now be moved into stables and produces dung.
- Fixed missing collision on decorations like Paper Lanterns and Market Round Tent.
- Corrected cosmetic naming inconsistencies such as ‘Eyebrows’.
Purge System
- Fixed Purge events not starting under valid basecamp conditions.
- Localized HUD messages, threat indicators, and victory messages for Purge.
- Prevented negative threat levels that blocked Purge progression.
- Stopped damage to caged NPCs before liberation sequence completed.
- Improved performance during simultaneous Purge events.
- Fixed FOB spawn logic to avoid bases spawning on claimed player land.
- Corrected Purge Accountant dialogue trigger in single-player.
Crafting & Knowledge UI
- Items now appear correctly at crafting stations and under proper subcategories.
- Knowledge entries fixed for unlockables and Bazaar items post-purchase.
- Fixed invalid or missing dye slot configurations on armor sets.
Platform-Specific (PC/Xbox/PS5)
- Ping and player counts display properly on Xbox and PlayStation server browsers.
- Resolved initial login crash on dedicated servers after first boot on PlayStation.
Building & Placeables
- Fixed snapping, stacking, and collision issues on placeables and structures.
- Corrected placement and dismantling sound effects on new structures.
- Vanir Cabin and similar foundations adjusted to fix floating visuals.
- Prevented repeated placement overlap on certain decorative items and doors.
- Hanging Blacksmith Sign placement fixed for all wall types (pending item release confirmation).
Ambient Life, Smart Objects, and AI
- Ambient Thralls now interact properly with smart objects like hookahs.
- Fixed pathing issues causing NPCs to get stuck or overlap.
- Bar Patrons can open doors and no longer resume interrupted interactions incorrectly.
- Added missing smart object toggles on Bazaar items.
- Fixed thralls stacking in fixed locations or appearing in idle T-pose.
AI, Companions & Quests
- Forge mobs now properly despawn when starting the Forge Fight quest with Freya.
Localization & Text
- Replaced placeholder localization strings in UI, knowledge panels, and system messages.
- Fixed inconsistent translations and formatting in text labels.
- Localized victory and challenge announcements across languages.
- Corrected event log and content screen messages.
Miscellaneous & Technical
- Multiple logging fixes and optimizations.
- Streaming and loading optimizations and fixes applied.
- Addressed various exploits and cheats.
Funcom’s patch schedule means a hotfix might arrive soon if any issues pop up from this update. Bigger changes are expected a few months down the line. Meanwhile, you can check out the update and go into Dark Dregs before it cycles out. Kinda cool to see a fresh dungeon twist, right? Wonder what other surprises they’re cooking up!