World of Warcraft fans hoping to one day run through Azeroth on a controller got a blunt reality check this week. In a recent podcast appearance, game director Ion Hazzikostas said there is “no reason for us to hide anything” about a console version, and that Blizzard would be saying so if the team were actively bringing WoW to PlayStation or Xbox.
The comment came during an interview on the Unshackled Fury podcast, where the topic of a console port was raised amid long‑running rumours that gained fresh life after Microsoft completed its acquisition of Blizzard. Hazzikostas framed the company’s stance as simple transparency – if Blizzard were pursuing a console rollout, it would be public.
That does not strictly rule out a future console release, but it does push any realistic timeline further into the uncertain category. World of Warcraft is a massive live service with systems, tools, and infrastructure built around PC, and moving that to PlayStation and Xbox would be an extensive engineering and design effort.
Even with Microsoft now owning Blizzard and an obvious strategic interest in broadening the Xbox ecosystem, Hazzikostas highlighted that there is no hidden console project to announce right now. The comment is a reminder that, for the moment, WoW remains rooted on PC. Would players give WoW a try on console if Blizzard ever commits to it? The question will keep coming up until the developer says otherwise, but for now the official line is clear.
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