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News
Atomfall DLC The Red Strain arrives September 16
Atomfall‘s first story DLC is The Red Strain, and it will arrive on Tuesday September 16. The developer isn’t named…
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News
Dead in Antares gets a playable Steam demo and cheap bargains on older entries
Seven years after Dead in Vinland, a new sci-fi sequel is available to try. The studio behind the series has…
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News
Schedule 1 update adds rival cartel, shotgun, vehicles and a manor after player vote
The solo sim Schedule 1 from developer TVGS has a new update, adding a rival cartel, a pump shotgun, new…
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News
Battlefield 6 technical director: Secure Boot is annoying, but it helps stop cheaters
In a recent interview, Christian Bruhl, the technical director of Battlefield 6 at Battlefield Studios, said the team will keep Secure Boot as a…
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News
MachineGames will take player feedback for polish but stick to its vision for Indiana Jones
Indiana Jones and the Great Circle developer MachineGames says it welcomes player feedback to refine rough edges, but it will…
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News
NVIDIA GeForce 581.15 WHQL Brings DLSS 4 Support and a Few Fixes
NVIDIA has released a new driver that adds day-1 support for upcoming titles and expands DLSS 4 support. The NVIDIA…
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News
Stalcraft: X shares OTS first-wave findings and the second wave’s changes
Today Stalcraft: X developer EXBO Team published a summary of the first Operations OTS wave, listing technical issues, fixes, and…
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Patch Notes
Unrailed 2 hot-fix adds Godot test branch and a handful of fixes
Unrailed 2: Back on Track received a small hotfix and a test branch built with a newer Godot runtime, the…
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Patch Notes
Dune: Awakening public test patch 1.2.0.0 brings a new chapter, recustomizer, and missile launcher
The Public Test for Dune: Awakening has a new build – the team has released the Public Test Client: Patch 1.2.0.0, which…
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Patch Notes
Darktide Hotfix #75 (1.8.7) fixes loading and Access Violation crashes
Today’s minor update aims to address several crashes in Warhammer 40,000: Darktide, particularly issues that occur during mission transitions and while navigating…
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