Ubisoft will not be releasing another expansion on the scale of Claws of Awaji for Assassin’s Creed Shadows in Year Two, the game’s associate director Simon Lemay-Comtois told JorRaptor and IGN. He added that the studio is still supporting the game with post-launch content, but nothing the size of Awaji is planned at the moment.
Claws of Awaji arrived in September and brought a new region, a continuing storyline for Naoe and Yasuke, and hours of additional content. The expansion followed a pattern older entries in the franchise have used, where multiple large expansions extended post-launch support across a games lifecycle; that will not be the case for Shadows, according to Lemay-Comtois. Read our coverage of the Claws of Awaji expansion launch.
In his chat, Lemay-Comtois clarified: “We’re still working on content for post-launch, and supporting it,” and, “For year two, okay, we’ve got a handle. We don’t need to put fires out or anything, so it’s more like, ‘Okay, what good chunky little piece of meat we can drop and have people come back to it and enjoy it? … Not to the size of an expansion, but something like Yesterday’s Update Plus.’” Those remarks mirror a shift from the game’s earlier roadmap. Shadows originally had a season pass planned, which was later scrapped, and Ubisoft has repeatedly described the title as “Overperforming” against expectations during recent company updates.
The net effect is a move away from multiple Mondo-sized expansions toward smaller drops and ongoing support. That change has implications for players who track post-launch content. Where past Assassin’s Creed entries like Origins, Odyssey, and Valhalla received more than one major expansion, Shadows appears to be taking a leaner approach. Smaller updates can patch bugs, tweak systems, and add limited new activities without committing to another region-sized add-on.
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Assassin's Creed Shadows
Developed by Ubisoft Québec




















