Arknights: Endfield will go live at 11 am UTC+8 on Thursday, January 22. The launch is global across all platforms, which means players in Pacific time can begin playing at 7 pm PST on Wednesday, January 21. The PC client is available now from Hypergryph’s official site and on the Epic Games Store. Hypergryph also runs pre-registration missions at their activity page where players can claim the usual gacha launch rewards.
When the clock hits 11 am UTC+8
Here are common city conversions for the launch time:
- Los Angeles (UTC-8) 7 pm PST on Wednesday, January 21
- Chicago (UTC-6) 9 pm CST on Wednesday, January 21
- New York (UTC-5) 10 pm EST on Wednesday, January 21
- London (UTC+0) 3 am GMT on Thursday, January 22
- Berlin (UTC+1) 4 am CET on Thursday, January 22
- Hong Kong (UTC+8) 11 am HKT on Thursday, January 22
- Sydney (UTC+11) 2 pm AEDT on Thursday, January 22
- Wellington (UTC+13) 4 pm NZDT on Thursday, January 22
If your city is not listed, use the premade calendar at Time and Date to convert to your local time.
Preloading and file size
Preloading is available. You can preload the PC client through the official launcher or the Epic Games Store launcher. Mobile players can preload on iOS and Android. Hypergryph recommends downloading ahead of launch because the game is large. The download is roughly 50GB and requires an extra 40GB temporarily when extracting files.
System requirements
Minimum system requirements
- OS Windows 10 64-bit or Windows 11 64-bit
- Processor Intel Core i5-9400F
- Graphics GeForce GTX 1060
- Memory 16GB RAM
- 50GB of storage (additional 40GB required when extracting files)
Recommended system requirements
- OS Windows 10 64-bit or Windows 11 64-bit
- Processor Intel Core i7-10700k
- Graphics GeForce RTX 2060
- Memory 16GB RAM
- 50GB of SSD storage (additional 40GB required when extracting files)
Players who want to avoid launch-day download queues should consider preloading now.
Follow our coverage and join the conversation on X, Bluesky, YouTube, and Instagram.
Arknights: Endfield
Developed by Hypergryph
















