This is one of the strongest Haze builds that is melting enemy players quite fast, but it lacks the amount of defensive needed. Since we’re playing it without bullet and spirit armor and full damage, this is more like a flanking Haze rather than anything else.
Early Game (Left to Right, Sell Headshot Booster and Rapid Rounds Later)
Headshot Booster
§ 500+5% Fire Rate
+40 Bullet Shield Health
Deal bonus Weapon Damage with headshots.
+45 Head Shot Bonus Damage
Headshot Booster
Rapid Rounds
§ 500+12% Fire Rate
+1 m/s Sprint Speed
-50 Max Health
Rapid Rounds
Basic Magazine
§ 500+24% Ammo
+15% Weapon Damage
Basic Magazine
Mystic Burst
§ 500+40 Spirit Shield Health
+6% Weapon Damage
Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage
Is component of: Improved Burst
Mystic Burst
Extra Stamina
§ 500+1 Stamina
+10% Stamina Recovery
+7% Fire Rate
Is component of: Superior Stamina
Extra Stamina
Mid Game (Don’t Gank Before You Get One of QR or AR)
Bullet Lifesteal
§ 1,250+28% Bullet Lifesteal
+75 Bonus Health
Bullet Lifesteal
Quicksilver Reload
§ 1,250Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
50 Damage
+15% Fire Rate Bonus (Conditional)
12s Max Frequency
Quicksilver Reload
Active Reload
§ 1,250+10% Weapon Damage
0% ➜ 20% Reload Time
While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.
+20% Fire Rate (Conditional)
+22% Bullet Lifesteal (Conditional)
7s Duration
Active Reload
Swift Striker
§ 1,250+22% Fire Rate
+10% Ammo
-5% Bullet Resist
Swift Striker
Withering Whip
§ 1,250+8% Fire Rate
+4 Spirit Power
+50 Bonus Health
Active: Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
4.5s Duration
+30% Fire Rate Slow (Conditional)
-14% Bullet Resist (Conditional)
24m Cast Range
25s Cooldown
Withering Whip
Suppressor
§ 1,250+50 Bonus Health
+2.5 Health Regen
+4 Spirit Power
When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
+25% Fire Rate Slow (Conditional)
2s Duration
Is component of: Mystic Slow
Suppressor
Superior Stamina
§ 3,500+3 Stamina
+20% Stamina Recovery
+30% Air Jump/Dash Distance
+7% Fire Rate
+8 Spirit Power
Passive: Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2.
Components: Extra Stamina
Superior Stamina
Mid-to-Late Game (Left to Right, Assuming You Have Already 1 FLEX Slot Unlocked)
If you’re feeling confident, you don’t need to buy the armors, but you should always go for at least one of them, depending on the damage you take. I’d go for spirit armor.
Toxic Bullets
§ 3,000+14% Weapon Damage
+100 Health
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
+5%/sec Bleed Damage
-65% Healing Reduction (Conditional)
3s Duration
47% Buildup Per Shot
Toxic Bullets
Titanic Magazine
§ 3,500+100% Ammo
+18% Weapon Damage
+15% Bullet Resist
Titanic Magazine
Burst Fire
§ 3,000+12% Fire Rate
+50% Slide Distance
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
+30% Fire Rate (Conditional)
+2 m/s Move Speed (Conditional)
4s Duration
Burst Fire
Improved Burst
§ 3,500+100 Spirit Shield Health
+8% Weapon Damage
Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit. Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)
Improved Burst
Mystic Slow
§ 4,250+100 Bonus Health
+3 Health Regen
+6 Spirit Power
When the target takes Spirit Damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow (Conditional)
+40% Fire Rate Slow (Conditional)
2s Duration
Components: Suppressor
Mystic Slow
Improved Bullet Armor
§ 4,250+45% Bullet Resist
+10% Weapon Damage
Components: Bullet Armor
Improved Bullet Armor
Improved Spirit Armor
§ 4,250+45% Spirit Resist
+8 Spirit Power
Components: Spirit Armor
Improved Spirit Armor
Late Game (Flex Items / Choose Wisely)
Ricochet
§ 6,300+35% Ammo
+12% Fire Rate
+150 Bonus Health
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
+60% Ricochet Damage
2 Ricochet Targets
14m Ricochet Range
Ricochet
Lucky Shot
§ 6,300+30% Ammo
Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.
+80% Bonus Damage
+30% Movement Slow (Conditional)
35% Proc Chance
1.5s Slow Duration
Lucky Shot
Silencer
§ 7,550+25% Bullet Slow Proc
+15% Weapon Damage
For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.
Silenced Status Effect
2s Debuff Duration
Silencer
Unstoppable
§ 6,300+150 Bonus Health
+15% Spirit Resist
+1 m/s Move Speed
+12 Spirit Power
Active: Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm. Can be cast while channeling.
6s Duration
60s Cooldown
Unstoppable
Vampiric Burst
§ 6,300+2 m/s Move Speed
+25% Weapon Damage
+150 Bonus Health
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
100% Bullet Lifesteal
40% Fire Rate
+50% Ammo
4.5s Duration
Vampiric Burst